StrategyBest Strategy Games of 2010
Strategy
StrategyThe Guild II Renaissance
THQ NordicFor:Strategy players interested in 14th-century European social and economic changeSkip if:Players seeking a narrowly focused military strategy game may find its professions, commerce, and social systems less suitable
StrategyR.U.S.E.™
Eugen SystemsFor:World War II strategy fans who want real-time command and battlefield deceptionSkip if:Players seeking turn-based combat rather than real-time decision-making
StrategyCossacks: Back to War
GSC World PublishingFor:Real-time strategy players who want historical European warfare rather than fantasy settingsSkip if:Players looking for turn-based combat or small-squad tactical control
StrategyOddworld: Stranger's Wrath HD
Oddworld InhabitantsFor:Players who want a story-led bounty-hunting adventureSkip if:Players seeking non-combat gameplay may find the bounty-hunting missions too focused on capturing and fighting outlaws
StrategyRUSH
Two Tribes PublishingFor:3D puzzle fans who want to plan cube routes across spatial levelsSkip if:Players who do not want puzzles built around routing cubes to matching exits may find the central mechanic too narrow.
StrategyThe Ball
Tripwire InteractiveFor:Single-player adventure fans who want an approximately 8-hour campaignSkip if:Players seeking a long campaign rather than an approximately 8-hour adventure
StrategyOddworld: Munch's Oddysee
Oddworld InhabitantsFor:Oddworld fans who want to revisit Abe and Munch’s adventureSkip if:Players looking for a combat-focused game, since traversal, character abilities and interactions are central to the described play
StrategySwords and Soldiers HD
AtariFor:Strategy players who want side-scrolling battles rather than a conventional map viewSkip if:Players seeking a large-scale 3D battlefield or an economic-management system
StrategyThe Guild II
THQ NordicFor:Players who enjoy medieval role-playing and want to shape a family dynastySkip if:Players seeking a tightly scripted, mission-by-mission progression may find the open-ended life-simulation structure a poor match.
StrategyPatrician IV
Kalypso Media DigitalFor:Strategy players who want to trade common and exotic goods in a medieval settingSkip if:Players seeking a narrowly focused trading game without political turmoil, disease, weather, piracy, and royal demands
StrategySword of the Stars: Complete Collection
Paradox InteractiveFor:Science-fiction strategy fans who want multiple playable alien civilizationsSkip if:Players seeking a short, focused campaign may find the collection's six races and three expansions broad in scope
StrategyGreed Corp
Vanguard Entertainment GroupFor:Turn-based strategy players who want resource management tied to destructible terrainSkip if:Players seeking a large-scale strategy game rather than short matches of around 20 minutes
StrategyMaking History II: The War of the World
Factus GamesFor:Grand-strategy players who want to direct national policy and military operations togetherSkip if:Players seeking a short, focused strategy game rather than a large-scale national simulation
StrategyArsenal of Democracy: A Hearts of Iron Game
Paradox InteractiveFor:World War II strategy fans who want to direct an entire nationSkip if:Players seeking short, focused battles rather than long-term national management
StrategyX: Beyond the Frontier
EgosoftFor:Players who want space trading combined with combat and station constructionSkip if:Players seeking combat as the sole focus may hit a wall when trading, ship upgrades, and production management become necessary.
StrategyTheatre of War
Fulqrum PublishingFor:World War II strategy fans who want real-time tactical commandSkip if:Players seeking turn-based battles rather than real-time operations
StrategyStar Ruler
Blind Mind StudiosFor:Strategy players who want empire management across very large generated mapsSkip if:Players seeking short, tightly bounded matches rather than games that can be saved and resumed
StrategyFuture Wars
Radon LabsFor:Strategy players who want less micromanagement than traditional strategy gamesSkip if:Players seeking highly detailed micromanagement and granular control
StrategyHotel Giant 2
Toplitz ProductionsFor:Hotel-management simulation players who want to oversee guest satisfaction and staffSkip if:Players seeking a fast-paced game rather than ongoing hotel management
StrategyFantasy Wars
Fulqrum PublishingFor:Strategy players who want turn-based fantasy campaigns rather than modern or historical warfareSkip if:Players seeking real-time combat instead of turn-based battles
StrategyTheatre of War 2: Africa 1943
Fulqrum PublishingFor:Historical strategy players interested specifically in the 1943 Tunisia campaignSkip if:Players seeking campaigns across multiple theaters or periods; the missions focus on Tunisia in 1943
StrategyVictoria I Complete
Paradox InteractiveFor:Grand-strategy players who want to manage a nation across politics, economics, and foreign affairsSkip if:Players seeking direct, unit-by-unit battlefield control rather than policy-linked military management
StrategyThe Guild II - Pirates of the European Seas
THQ NordicFor:Players who enjoy medieval life simulations with maritime commerceSkip if:Players seeking a focused military strategy game rather than a life simulation with professions and tradingNothing matches. Loosen a filter.