ActionBest Action Games of 2019, page 12
Action
ActionMable & The Wood
Graffiti GamesFor:Metroidvania fans who want movement and combat built around shapeshiftingSkip if:Players seeking conventional platforming with standard running, jumping, and direct sword combat
ActionJUMPGRID
Shape ShopFor:Arcade-action players who enjoy precision movement around hazardsSkip if:Players seeking a story-led campaign or character progression
ActionCatch a Duck
Sleepwalking PotatoesFor:Fans of stealthy animal antics who want short, level-based challengesSkip if:Players seeking an expansive adventure may find the 25-level structure limited in scope
ActionGhost Stories
AK StudioFor:Players who enjoy haunted-house survival with a time-based threatSkip if:Players seeking a combat-focused game, since the described survival actions center on hiding, running, and escaping
ActionMeegah Mem 2
CrapcomFor:Fans of Mega Man 2 parodies who want a new campaignSkip if:Players looking for a moderate or forgiving difficulty curve
ActionCentralia: Homecoming
VikTorFor:Horror fans who want a story-led first-person investigationSkip if:Players seeking deep, systems-driven combat rather than story-focused encounters
ActionWraithslayer
SmashGamesFor:Players who want a focused boss battle rather than a broader adventureSkip if:Players seeking exploration, multiple environments, or a campaign beyond one boss encounter
ActionRift Racoon
Marcos Game DevFor:Experienced platformer players seeking demanding precision challengesSkip if:Players seeking relaxed platforming rather than difficult, skill-focused stages
ActionSong Beater: Quite My Tempo!
Playito.comFor:VR players who want rhythm play based on boxing movements or weapon handlingSkip if:Players seeking a rhythm game built around button or keyboard inputs rather than physical VR movements
ActionZeminator
Richard HarašímFor:Players who want a short, repetitive arcade runner with a political parody premiseSkip if:Players seeking varied levels, deep progression, or a substantial campaign may find the endless-runner structure limited.
ActionRevulsion
Russell MeakimFor:Doom and Quake fans who want loot-based progressionSkip if:Players seeking a tightly fixed level structure may find the mixture of authored and randomly generated areas inconsistent with that preference.
ActionBleeding Hunt VR Chap.1
XAC Inc.For:VR players who want a brief chase-and-shooting session rather than a long campaignSkip if:Players seeking a long campaign may reach the end of the 10-minute game quickly.
Actionmmmmm donuts arhhh......
Game for peopleFor:Puzzle players who prefer short, straightforward challenges over complex mechanicsSkip if:Players seeking complex puzzle systems may find the described gameplay simple.
ActionHatch
Rubeki GamesFor:Players who want a brief climbing-focused action gameSkip if:Players seeking a long campaign rather than a 30–60 minute ascent
ActionReturn Of The Zombie King
Return To Adventure Mountain, LLCFor:Runner-game players who want progression tied to collecting gold between runsSkip if:Players looking for a fixed, carefully scripted level sequence may not prefer procedurally generated stages.
ActionDogurai
Hungry Bear GamesFor:Retro platformer fans who want an eight-stage action gameSkip if:Players seeking a large, open-ended platforming world rather than eight defined stages
ActionCyber Gun
BekkerDev StudioFor:First-person shooter players who want platforming elementsSkip if:Players seeking a relaxed pace may find the challenging levels and repeated attempts demanding.
ActionCemetery Warrior 4
kazakovstudiosFor:Fans of first-person shooters who want fast-paced fights against groups of monstersSkip if:Players seeking a slow-paced or meditative experience rather than chaotic combat
ActionFighters Legacy
Digital TribeFor:Fans of one-on-one fighting games who want old-school hand-to-hand combatSkip if:Players seeking elaborate visual effects or a big-budget presentation
ActionBattle Planet - Judgement Day
ThreaksFor:Rogue-lite fans who want repeated combat runs with permanent progressionSkip if:Players seeking a single continuous campaign may bounce off the repeating death-and-retry structure.
ActionThe Final Boss
CarloCFor:Players who want to control a final boss instead of a heroSkip if:Players seeking a broad campaign may find the room-defense structure narrow.
ActionThe StoryTale
Maxim NurievFor:Platformer fans who want a fairy-tale settingSkip if:Players seeking uninterrupted combat may bounce off the moments that allow pausing to consider the next move.
ActionGalactic Rangers VR
DGMAFor:VR players who want short-form arcade shooting rather than a long role-playing campaignSkip if:Players seeking exploration, character development, or varied mission structures may hit a wall once the wave-based shooting loop becomes repetitive.Nothing matches. Loosen a filter.