ActionIs OASIS: Tokyo worth it for you?
We tell you who should skip it, too.
Play it if you…
Good fit- FPS players who want inventory management to shape combat preparation
- Roguelite fans who prefer procedural contracts with persistent character elements
- Players interested in cyberpunk crime settings and build-focused progression
Skip it if you…
Saves you a refund- Players seeking a fixed campaign rather than missions with randomly selected objectives, locations, and enemies
- Players who dislike losing carried and collected gear when a mission ends in death
- Players looking for a game centered on exploration or puzzle-solving instead of contract-based shooting
- Players who do not want inventory space and magazine handling to affect weapon use
Our take on OASIS: Tokyo
Weapon magazines occupy the same grid-based inventory used for carried equipment, and changing magazines requires reloading them within that inventory.
What is OASIS: Tokyo?
OASIS: Tokyo is a first-person shooter with roguelite elements set in an alternate-history, near-future Japan.
Players take contract missions in a criminal underworld, facing gangs, private military companies, and corporate security across six environments. Each mission generates its objectives, locations, and enemies. Six objective types include recovering information, defusing EMPs, and eliminating designated targets. Death removes gear and items carried into or collected during the mission, while cyberware and other character elements remain. The game includes 19 or more weapons, attachments, grid-based inventory management, class-based cyberware Cores, skill trees, cyberdecks for hacking, and exports that can affect later missions or be sold. Permadeath and difficulty settings can alter the experience.
How OASIS: Tokyo plays
- 01Procedural Contracts
- Missions vary their objectives, settings, and opponents across six environments.
- 02Persistent Cyberware
- Death removes mission gear and collected items but preserves cyberware and other character elements.
- 03Grid Inventory
- Weapon magazines occupy inventory space and must be reloaded there after a magazine change.
- 04Cyberware Builds
- Class-based Cores determine cyberware slots, while skill trees and core-specific implants shape character progression.
- 05Mission Exports
- Items extracted from vulnerable devices can influence the next mission or be sold.
- 06Difficulty Options
- Optional permadeath and difficulty modes change the demands of different game mechanics.
Games like OASIS: Tokyo
Action
ActionUNHUMAN
Kinda Lowkey GamesFor:Fans of cyberpunk shooters who want automated raid movementSkip if:Players seeking direct, moment-to-moment movement and aiming rather than an automated character
ActionArksync
Dykom SoftwareFor:Action players who want fast movement and reactive combatSkip if:Players who dislike losing all carried equipment when an expedition ends in destruction
ActionBelow the Stone
Apogee EntertainmentFor:Roguelike players who want expedition planning and permanent lossesSkip if:Players seeking low-risk exploration may find item loss after death too punishingPicked by overlapping fit notes and genres, not an editorial comparison.
OASIS: Tokyo: platforms & release
Is OASIS: Tokyo worth it?
It is worth it if: FPS players who want inventory management to shape combat preparation. Skip it if: players seeking a fixed campaign rather than missions with randomly selected objectives, locations, and enemies.
Where can I download OASIS: Tokyo?
Use the Download Now button on this page: it opens OASIS: Tokyo's store page, where you can choose how to get it.
What platforms is OASIS: Tokyo on?
Windows only.




