Meteorfall: Krumit's Tale — Steam capsule
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Meteorfall: Krumit's Tale Free Download

by Slothwerks

Windows · macOS · Jul 21, 2020

Download Now Data checked on Steam: Oct 20, 2026
Fit check

Is Meteorfall: Krumit's Tale worth it for you?

We tell you who should skip it, too.

Play it if you…

Good fit
  • Roguelike players who want deckbuilding combined with spatial board management
  • Solo players who prefer runs lasting about 45-60 minutes
  • Strategy players interested in experimenting with hero-specific cards and rule-changing perks

Skip it if you…

Saves you a refund
  • Players seeking a traditional card battler without a grid-based board to manage
  • Players who prefer fixed campaigns over procedurally varied runs and repeated deckbuilding
  • Players looking for real-time combat rather than turn-based dungeon decisions

Drafted from Steam store data with AI and reviewed by an editor · How we write fit checks · Report an error

Our take on Meteorfall: Krumit's Tale

Rather than presenting a conventional card-battle layout, the game places cards and monsters in a 3x3 dungeon grid. Progress depends on choosing which tile to remove, then combining deck growth with perks that alter the rules across repeated runs.

What is Meteorfall: Krumit's Tale?

Krumit's Tale is a deckbuilding roguelike in which each dungeon combines a hero's cards with monster tiles on a 3x3 grid.

Players remove tiles, defeat enemies, earn gold, and spend it on items and abilities revealed from the dungeon deck. Clearing a dungeon grants additional cards and perks, including passive effects that alter the rules. Runs use procedurally generated journeys and take about 45-60 minutes, with autosave for pausing and resuming later. Five heroes have distinct playstyles, while each hero has 50+ unique cards alongside shared neutral cards. The game includes 50+ perks, 20+ enemies, unlockable characters and cards, and a cast connected to the Meteorfall universe.

How Meteorfall: Krumit's Tale plays

013x3 Dungeon Grid
Cards and enemies appear together in a 3x3 layout, requiring tile removal and board management during each dungeon.
02Deck And Perk Growth
Successful dungeon clears award new cards and passive perks that modify how future runs work.
03Five Playable Heroes
Bruno, Greybeard, Mischief, Rose, and Muldorf each use a distinct playstyle.
04Procedural Journeys
Dungeon layouts and encounters vary between runs.
05Short Roguelike Runs
Runs last about 45-60 minutes, and autosave supports stopping and continuing later.
06Unlockable Content
Experience gained after runs unlocks additional characters and cards through normal play.

Meteorfall: Krumit's Tale compared to similar games

Shogun Showdown also combines turn-based combat, deck construction, upgrades, and roguelike progression, but Krumit's Tale uses a 3x3 dungeon grid with cards and monsters sharing the board. Krumit's Tale also centers on five heroes, hero-specific card pools, and perks, while Shogun Showdown focuses on positioning, attack tiles, and timing attacks against the Shogun.

Meteorfall: Krumit's Tale: platforms & release

Is Meteorfall: Krumit's Tale worth it?

It is worth it if: roguelike players who want deckbuilding combined with spatial board management. Skip it if: players seeking a traditional card battler without a grid-based board to manage.

Where can I download Meteorfall: Krumit's Tale?

Use the Download Now button on this page: it opens Meteorfall: Krumit's Tale's store page, where you can choose how to get it.

What platforms is Meteorfall: Krumit's Tale on?

Windows and macOS.

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Meteorfall: Krumit's TaleWindows, macOS
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