SimulationIs Jumpman (C64/MSDOS) worth it for you?
We tell you who should skip it, too.
Play it if you…
Good fit- Platform-game fans who want fixed stages built around jumping and climbing
- Retro players interested in both Commodore 64 and MSDOS versions
- Small groups seeking turn-based multiplayer for up to four participants
Skip it if you…
Saves you a refund- Players seeking forgiving movement, since a single misstep can send the character falling
- Players wanting a broad story campaign rather than repeated platforming across 30 stages
- Players looking for simultaneous multiplayer rather than round-robin turns
Our take on Jumpman (C64/MSDOS)
The focus on precise movement and compact platform stages leaves little room for broader exploration or varied combat systems. Its five modes and 30 levels add ways to replay the core format, but the design remains centered on running, climbing, jumping, and bomb disarming.
What is Jumpman (C64/MSDOS)?
Jumpman is a platform game set across 30 levels in Jupiter headquarters.
Players control an agent who runs, climbs, and jumps between platforms to collect and disarm bombs placed by the Alienators. A misplaced jump sends the character falling. The package includes both Commodore 64 and MSDOS versions. It offers five modes: Beginner, Intermediate, Advanced, Grand Loop, and Randomizer. Up to four players can take turns in round-robin play. The Commodore 64 version adds saving and loading at any point, support for most modern controllers, remappable controls, and image scaling and smoothing options.
How Jumpman (C64/MSDOS) plays
- 01Five Game Modes
- Modes include Beginner, Intermediate, Advanced, Grand Loop, and Randomizer.
- 02Four-Player Turns
- As many as four players can participate through round-robin play.
- 03Dual Game Versions
- The package contains Commodore 64 and MSDOS editions.
- 04Commodore 64 Options
- That version supports saving at any point, modern controllers, control remapping, and image scaling and smoothing.
Games like Jumpman (C64/MSDOS)
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Darkwave StudioFor:Players who enjoy multiplayer platforming with vertical obstacle coursesSkip if:Players looking for varied gameplay beyond climbing and obstacle navigation
SimulationStick Tongue
Hunt GamesFor:Players who enjoy physics-based climbing and want movement centered on a grappling mechanicSkip if:Players seeking broad exploration, varied objectives, or multiple gameplay systems beyond vertical climbing
SimulationDrive Up
AstrasoftFor:Players who enjoy repeated attempts at difficult driving coursesSkip if:Players seeking forgiving progression, since falling sends the run back to the startPicked by overlapping fit notes and genres, not an editorial comparison.
Jumpman (C64/MSDOS): platforms & release
Is Jumpman (C64/MSDOS) worth it?
It is worth it if: platform-game fans who want fixed stages built around jumping and climbing. Skip it if: players seeking forgiving movement, since a single misstep can send the character falling.
Where can I download Jumpman (C64/MSDOS)?
Use the Download Now button on this page: it opens Jumpman (C64/MSDOS)'s store page, where you can choose how to get it.
What platforms is Jumpman (C64/MSDOS) on?
Windows only.












