
Is Infest worth it for you?
We tell you who should skip it, too.
Play it if you…
Good fit- Strategy players who want deckbuilding tied to environmental effects
- Roguelite fans who prefer procedurally generated runs and permadeath
- Turn-based combat players interested in real-time physics interactions
Skip it if you…
Saves you a refund- Players seeking a continuous campaign rather than separate runs with permadeath
- Players who prefer fixed battlefields instead of physics-driven environmental changes
- Players looking for direct real-time combat rather than turn-based card play
Our take on Infest
Rather than treating the battlefield as a fixed board, Infest makes its pixels part of the tactical system. Turn-based card decisions trigger real-time physical reactions involving elements, terrain changes, and chain effects, shifting the genre's focus from unit placement to environmental manipulation.
What is Infest?
Infest combines deckbuilding with turn-based combat and real-time battlefield physics.
Cards can change the environment through effects involving fire, oil, ice, poison gas, water, seeds, and growing plants. Players build and adjust a deck, improve cards through a technology tree, and use perks and items while responding to enemy defenses, attacks, buffs, and healing. Each run offers a procedurally generated route through playable levels, shops, hospitals, side rooms, and bonus challenges. Runs use permadeath, and enemies act after the card stack is exhausted. The game includes dozens of cards, items, perks, levels, and side-room challenges, along with achievements and Steam Cloud support.
How Infest plays
- 01Elemental physics
- Battlefield pixels react to effects such as fire, ice, corrosion, electricity, water, gas, and plant growth.
- 02Procedural runs
- Each attempt generates a route through levels, shops, hospitals, side rooms, and bonus challenges.
- 03Card progression
- Cards can be customized and improved through an advanced technology tree.
- 04Enemy responses
- Opponents can build barriers, use damage cards, strengthen themselves, and heal allies after the player's stack is exhausted.
- 05Permadeath structure
- A failed run ends through roguelite-style permadeath.
Infest compared to similar games
Infest combines deckbuilding with procedural roguelite runs and pixel-level elemental physics. Shogun Showdown also uses turn-based roguelike deckbuilding, but centers on positioning, attack tiles, combos, and skill acquisition rather than a reactive elemental environment. Men of War: Assault Squad focuses on large-scale World War II command and direct unit control instead of card-driven runs.
Infest: platforms & release
Is Infest worth it?
It is worth it if: strategy players who want deckbuilding tied to environmental effects. Skip it if: players seeking a continuous campaign rather than separate runs with permadeath.
Where can I download Infest?
Use the Download Now button on this page: it opens Infest's store page, where you can choose how to get it.
What platforms is Infest on?
Windows, macOS and Linux.





