AdventureIs I WILL BE THERE worth it for you?
We tell you who should skip it, too.
Play it if you…
Good fit- Players who want a story-led survival adventure with role-playing elements
- Fans of variable events who prefer journeys that differ between playthroughs
- Players interested in retro-styled visuals and managing an RV during a long trip
Skip it if you…
Saves you a refund- Players seeking a tightly scripted adventure with the same sequence of events each time
- Players who want combat-focused action rather than travel, maintenance, exploration, and story events
- Players looking for a conventional high-resolution visual style instead of sixteen-color presentation and photographic backgrounds
Our take on I WILL BE THERE
The store page emphasizes a unique journey and changing events, but the described structure centers on a small set of survival activities, RV upkeep, travel, and encounters. Additional events and story content are presented as planned future updates rather than existing content.
What is I WILL BE THERE?
Follow Tyler, a middle-aged man traveling a long distance in an RV to reach someone he loves in a zombie-infested world.
The game combines survival-adventure play with visual-novel presentation and role-playing elements. Random events shape each journey, while activities include gathering mushrooms, hunting rabbits, and searching stashes. The RV provides space to eat, rest, prepare for the next day, and handle maintenance. A day-and-night cycle separates travel and exploration from overnight safety. Character creation lets players assign points to skills. The visual style uses sixteen-color objects and backgrounds, with locations based on photographs taken by the developer. The game includes an official soundtrack and sound effects. The vendor plans additional events and story content as a free future update.
How I WILL BE THERE plays
- 01Randomized Journeys
- Events vary between playthroughs, with activities such as gathering mushrooms, hunting rabbits, and searching stashes.
- 02RV Maintenance
- The vehicle serves as the setting for eating, resting, preparing for the next day, and handling maintenance.
- 03Day-Night Cycle
- Travel and exploration take place during the day, while nights can be spent in safety or exposed to danger.
- 04Skill Allocation
- Character creation includes assigning points among skills to shape Tyler's character.
- 05Photographic Backdrops
- Backgrounds use photographs of real-life locations taken by the developer and presented with sixteen-color visuals.
Games like I WILL BE THERE
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Ben 'Yahtzee' CroshawFor:Players who prefer relaxed space games with delivery work and optional activitiesSkip if:Players seeking constant combat may find the work, travel, maintenance, and relationship activities slow-paced
AdventureRise of Kenshin
YiyouGameFor:Roguelike players who want short-form action with repeated character developmentSkip if:Players seeking a fixed campaign with a single unchanging character progression path
AdventureThe Van Game
Bruce BelkFor:Fans of retro travel adventures who want resource managementSkip if:Players seeking deep simulation of driving, vehicles, or national parksPicked by overlapping fit notes and genres, not an editorial comparison.
I WILL BE THERE: platforms & release
Is I WILL BE THERE worth it?
It is worth it if: players who want a story-led survival adventure with role-playing elements. Skip it if: players seeking a tightly scripted adventure with the same sequence of events each time.
Where can I download I WILL BE THERE?
Use the Download Now button on this page: it opens I WILL BE THERE's store page, where you can choose how to get it.
What platforms is I WILL BE THERE on?
Windows only.







