
Is Age of Viking Conquest worth it for you?
We tell you who should skip it, too.
Play it if you…
Good fit- Strategy players who want historical Viking-era territorial campaigns
- Small groups seeking hotseat play with a timed turn option
- Players who enjoy combining conquest with raids, trade, and espionage
Skip it if you…
Saves you a refund- Players seeking fast, real-time battles rather than turn-based phases and seasonal restrictions
- Players looking for character-focused progression or a broad role-playing system instead of region control and Victory Points
- Players who want a short campaign, since scenarios can span from 700 AD to shortly after 1100 AD
Our take on Age of Viking Conquest
The store framing centers on Viking dominance across Europe, while the actual structure is a phase-based strategy game with relatively simple actions. Seasonal restrictions, Victory Point conditions, and region-by-region management define the play more directly than the broad conquest premise suggests.
What is Age of Viking Conquest?
Lead Sweden, Norway, or Denmark through Viking-era campaigns spanning Europe.
Expand by capturing regions, defeating rival forces, and earning Victory Points, with victory determined by the selected scenario and custom settings. About 130 regions have varying income and VP values, while minor countries defend many areas. Each turn moves through construction and other economic actions, movement, and combat; winter restricts movement and activities. Armies and ships support land and naval operations, including amphibious attacks, raids, trade posts, fortification, and espionage. Three scenarios begin in 700 AD, 850 AD, or 1000 AD. Major powers can be controlled by people or the computer, with hotseat play available and an optional 4. 00-minute limit per player.
How Age of Viking Conquest plays
- 01Three Viking Kingdoms
- Campaigns can be played as Norway, Sweden, or Denmark.
- 02Regional Conquest
- The map contains about 130 regions with differing income and Victory Point values.
- 03Land And Naval Combat
- Armies fight on land while ships support naval battles, raids, and amphibious attacks.
- 04Espionage And Trade
- Espionage reveals approximate military strength and regional value, while trade posts generate continuing income until removed or conquered.
- 05Seasonal Turns
- Winter brings restricted movement and actions along with severe weather conditions.
- 06Human Or Computer Opponents
- Major powers can be assigned to human players, the computer, or a neutral role, and hotseat play supports an optional 4.00-minute turn limit.
- 07Three Historical Scenarios
- Starting points cover 700 AD, 850 AD, and 1000 AD.
Age of Viking Conquest compared to similar games
Age of Viking Conquest centers on Viking kingdoms, regional conquest, naval and land battles, trade, raids, and espionage across historical Europe. Old World instead follows an empire through multiple generations with political marriages and heirs. Xenonauts focuses on small persistent squads defending Earth from alien invasion and recovering technology, rather than controlling major powers and regions.
Age of Viking Conquest: platforms & release
Is Age of Viking Conquest worth it?
It is worth it if: strategy players who want historical Viking-era territorial campaigns. Skip it if: players seeking fast, real-time battles rather than turn-based phases and seasonal restrictions.
Where can I download Age of Viking Conquest?
Use the Download Now button on this page: it opens Age of Viking Conquest's store page, where you can choose how to get it.
What platforms is Age of Viking Conquest on?
Windows and macOS.



