Developer

Zen Studios

8 games · Active 2013–2022
Primary genres
RPG3Simulation2Sports1Action1Strategy1

Zen Studios Games, newest first

2022
RPG

Circus Electrique

Zen StudiosWin · 2022For:RPG players who want circus management alongside turn-based battlesSkip if:Players seeking a straightforward combat-only RPG without a management layer between battles
2021
Simulation

Star Wars™ Pinball VR

Zen StudiosWin · 2021For:Star Wars fans who want themed pinball in virtual realitySkip if:Players seeking genres other than table-based pinball
2020
RPG

Dread Nautical

Zen StudiosWin · 2020For:Tactical RPG players who want turn-based action-point planningSkip if:Players seeking forgiving progression may hit a wall when repeated deaths become part of learning the encounters.
2020
RPG

Operencia: The Stolen Sun

Zen StudiosWin · 2020For:Dungeon-crawler fans who prefer turn-based combat and first-person explorationSkip if:Players seeking real-time combat rather than turn-based encounters
2017
Sports

Infinite Minigolf

Zen StudiosWin · 2017For:Minigolf fans who want community-made courses and multiplayer competitionSkip if:Players seeking a fixed campaign or a tightly curated sequence of holes may find the community-driven structure less suitable.
2016
Simulation

Pinball FX Classic VR

Zen StudiosWin · 2016For:Pinball fans who prefer playing in a virtual-reality setting over using physical machinesSkip if:Players seeking campaign progression or narrative structure rather than repeated table-based play
2014
Action

KickBeat Steam Edition

Zen StudiosWin · 2014For:Rhythm-game fans who want combat presented through animated characters rather than abstract symbolsSkip if:Players seeking a conventional rhythm interface may hit a wall when timing cues come from moving 3D fighters instead of bars, arrows, or button icons.
2013
Strategy

CastleStorm

Zen StudiosWin · 2013For:Players who want real-time battles combining artillery, troops, and spellsSkip if:Players seeking a turn-based strategy game may hit a wall when artillery, troops, and spells must be managed during real-time battles