
Is Solar Nations 2 worth it for you?
We tell you who should skip it, too.
Play it if you…
Good fit- Grand-strategy players who want a space-based campaign spanning many worlds
- Strategy players interested in combining military operations with politics and technology
- Scenario creators who want to build and share alternate Solar System settings
Skip it if you…
Saves you a refund- Players seeking short, tightly paced matches rather than a broad campaign about governing and expanding across space
- Players who prefer a narrow tactical command game instead of managing warfare, politics, colonization, and research together
- Players looking for a historical setting rather than speculative future technologies and interplanetary conflict
Our take on Solar Nations 2
Its broad command structure trades immediate tactical focus for layered administration: military forces, political systems, colonies, research, and construction all compete for attention. The scenario editor adds flexibility, but the overall design favors extended strategic decision-making over quick, self-contained encounters.
What is Solar Nations 2?
Set in 2092, this grand strategy game places the Solar System’s major powers under player control.
Expand across the nine planets, moons, the Kuiper Belt, and regions beyond Neptune by establishing colonies, developing technologies, and managing political and cultural divisions. Military operations combine armies, aircraft, ships, spacecraft, and strategic weapons, while fleets can be customized for different roles. Peace-time play includes interplanetary politics and the construction of large projects. The game features hundreds of formable nations, major-power-specific content, and technologies such as genetic engineering, fusion power, terraforming, and faster-than-light travel. A scenario editor supports custom nations, borders, flags, populations, and political systems, with Steam Workshop support for sharing and downloading scenarios.
How Solar Nations 2 plays
- 01Solar System Expansion
- Colonize and contest planets, moons, the Kuiper Belt, and areas beyond Neptune, with distinct strategic conditions across locations.
- 02Custom Fleet Design
- Modify individual vessels to assign them different battlefield roles during large-scale space conflicts.
- 03Multi-Force Warfare
- Coordinate ground troops, aircraft, naval units, spacecraft, and strategic weapons within the same military system.
- 04Scenario Creation Tools
- Build alternate settings with custom nations, borders, flags, populations, and political arrangements.
- 05Steam Workshop Sharing
- Publish custom scenarios through Steam Workshop and download creations made by other players.
Solar Nations 2 compared to similar games
Xenonauts focuses on turn-based squad operations against an alien invasion on Cold War-era Earth, while Solar Nations 2 covers large-scale interplanetary warfare, colonization, politics, and custom scenarios. Ashes of the Singularity: Escalation centers on managing vast armies across a world within a galactic conflict, whereas Solar Nations 2 also includes nation-building, diplomacy, research, and scenario creation. Old World follows historical empires across generations, while Solar Nations 2 uses a future Solar System setting with spacecraft, terraforming, and space colonization.
Solar Nations 2: platforms & release
Is Solar Nations 2 worth it?
It is worth it if: grand-strategy players who want a space-based campaign spanning many worlds. Skip it if: players seeking short, tightly paced matches rather than a broad campaign about governing and expanding across space.
Where can I download Solar Nations 2?
Use the Download Now button on this page: it opens Solar Nations 2's store page, where you can choose how to get it.
What platforms is Solar Nations 2 on?
Windows only.
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