
Is Self Defense Kinda... worth it for you?
We tell you who should skip it, too.
Play it if you…
Good fit- RPG fans interested in a game structured around boss-rush fights
- Players who enjoy working out different mechanics from one encounter to the next
- Completionists interested in achievements and optional strategy tools
Skip it if you…
Saves you a refund- Players seeking a wide-ranging RPG structure may find the game focused on boss encounters rather than a broader set of activities.
- Players who prefer combat with little need to learn encounter-specific mechanics may find the fights require repeated problem-solving.
- Players looking for custom-fight support through Steam Workshop may need to wait, as that option is marked as coming soon.
Our take on Self Defense Kinda...
The page emphasizes custom fights and Rush Mode alongside the main encounters, but it marks Steam Workshop support and endless Rush Mode as coming soon. The stated current scope is therefore clearest around the boss fights, story, and strategy options.
What is Self Defense Kinda...?
Self Defense Kinda...
combines RPG elements with boss-rush battles. Its listed fights include 12 normal bosses, 12 hard-mode bosses with added mechanics, and a final ending. Encounters include opponents such as a profit-driven salesperson and personified advertisements. Players can use upgrades, command powers, skills, mini skills, and items, or face fights at base stats. Hint mode points toward a way forward without giving the full answer, and the BR Death specialist can let players bypass one or two fights. The story follows Alice, who becomes trapped in a virtual system after trying a headset and must investigate what is keeping her there. The game also provides instructions for sharing custom fights through folders.
How Self Defense Kinda... plays
- 01Distinct boss mechanics
- The 12 hard-mode fights introduce additional mechanics rather than relying only on higher health or damage.
- 02Strategy customization
- Players can use upgrades, command powers, skills, mini skills, and items, or refuse upgrades and play at base stats.
- 03Hint assistance
- Hints point players in a direction without spelling out how to defeat an opponent.
- 04Fight bypass option
- The BR Death specialist can let players skip one or two fights.
- 05Final encounter
- The game includes a final ending with additional surprises.
Self Defense Kinda... compared to similar games
Self Defense Kinda... focuses on boss-rush encounters with distinct mechanics, optional upgrades, and hints. Shogun Showdown instead describes turn-based positioning, attack tiles, deck building, and skills ahead of a confrontation with the Shogun, using a roguelike structure where death begins another run.
Self Defense Kinda...: platforms & release
Is Self Defense Kinda... worth it?
It is worth it if: RPG fans interested in a game structured around boss-rush fights. Skip it if: players seeking a wide-ranging RPG structure may find the game focused on boss encounters rather than a broader set of activities.
Where can I download Self Defense Kinda...?
Use the Download Now button on this page: it opens Self Defense Kinda...'s store page, where you can choose how to get it.
What platforms is Self Defense Kinda... on?
Windows only.



