StrategyIs Making History: The Second World War worth it for you?
We tell you who should skip it, too.
Play it if you…
Good fit- Grand strategy players who want to manage a nation across a World War II campaign
- History-focused players interested in alternate outcomes shaped by events and decisions
- Strategy players who enjoy balancing industrial production, research, trade, and military movement
Skip it if you…
Saves you a refund- Players seeking short, self-contained matches rather than a campaign spanning a global war
- Players who prefer direct tactical combat over managing industry, research, trade, and national decisions
- Players looking for a game centered on one fixed historical outcome rather than alternative campaign paths
Our take on Making History: The Second World War
The store page emphasizes global scope, historical decisions, and alternative outcomes, while the feature list places substantial weight on factories, resources, research, trade, and transport. Military operations are part of a wider national-management structure rather than the entire focus.
What is Making History: The Second World War?
Choose a nation and manage a global World War II campaign in a turn-based grand strategy game.
Build factories and city infrastructure, expand resource production, trade to supply factories and troops, and research technologies ranging from the Pre-Industrial Era to the Atomic Era. Form alliances and move forces by air transport, rail, shipping, or mobilization. Land, air, and naval forces include submarines, paratroopers, missiles, nuclear delivery units, jets, and armored units. Historical decisions and hundreds of alternative events can change the course of each campaign. The game includes 280 nationalities, colonies, protectorates, puppet governments, a horizontally wrapping world map, an in-game tutorial, an optional auto-trade system, and a scenario editor for modding.
How Making History: The Second World War plays
- 01Economic Management
- Factories, city projects, resource production, and trade supply factories and troops.
- 02Research Tree
- Research covers technologies from the Pre-Industrial Era through the Atomic Era.
- 03Scenario Editor
- The game includes a scenario editor for modding.
- 04Alternative Events
- Historical decisions and hundreds of additional events can change the course of a campaign.
- 05Global Unit Movement
- Units can move through air transport, rail, shipping, and mobilization.
Games like Making History: The Second World War
Strategy
StrategyMaking History: The First World War
Factus GamesFor:Strategy players who want to manage an entire nation rather than focus only on battlefield actionsSkip if:Players seeking fast-paced action instead of turn-based decisions across a whole nation
StrategyMaking History: The Calm and the Storm Gold Edition
Factus GamesFor:Strategy fans who want to manage both national industry and armed forcesSkip if:Players seeking short, tightly scripted matches rather than broad, turn-based national campaigns
StrategyFor The Glory: A Europa Universalis Game
Paradox InteractiveFor:Historical strategy players who want campaigns covering several centuriesSkip if:Players seeking short, immediately focused campaigns may hit a wall when managing long historical timelines and many national systems.Picked by overlapping fit notes and genres, not an editorial comparison.
Making History: The Second World War: platforms & release
Is Making History: The Second World War worth it?
It is worth it if: grand strategy players who want to manage a nation across a World War II campaign. Skip it if: players seeking short, self-contained matches rather than a campaign spanning a global war.
Where can I download Making History: The Second World War?
Use the Download Now button on this page: it opens Making History: The Second World War's store page, where you can choose how to get it.
What platforms is Making History: The Second World War on?
Windows, macOS and Linux.





