Chris McFarlandWin · Mac · Linux · 2024For:Roguelike fans who want short, repeatable dungeon runs with changing layouts and lootSkip if:Players seeking a fixed campaign may tire of restarting procedurally generated dungeon runs
Chris McFarlandWin · Mac · Linux · 2015For:Action-platformer players who want procedurally changing rooms and permanent-death runsSkip if:Players seeking a fixed campaign with authored levels and a defined ending may find the endless, regenerated structure repetitive