
Is Symphony worth it for you?
We tell you who should skip it, too.
Play it if you…
Good fit- Music-game fans who want their own song collection used as gameplay content
- Shooter players who enjoy equipment customization and score-focused replay
- Players seeking boss battles and multiple difficulty levels tied to personal music
Skip it if you…
Saves you a refund- Players seeking a conventional fixed soundtrack rather than battlefields built from their own music
- Players who prefer direct rhythm matching over vertical shooting, weapon upgrades, and boss fights
- Players without a compatible music collection
- Players looking for multiplayer competition rather than per-song leaderboards
Our take on Symphony
Instead of treating music as background audio, this vertical shooter makes songs into battlefields. Tracks shape the action through tempo and intensity, while weapons found within them connect the music collection to ship customization and progression.
What is Symphony?
Symphony turns a music collection into a series of vertical-shooter stages.
Each song becomes a battlefield shaped by its tempo and intensity, with enemies and boss encounters to defeat. Songs also contain weapons that can be discovered, equipped, and upgraded as part of ship customization. Six difficulty levels and score targets support repeated play, while a per-song leaderboard evaluates performance according to weapon strength and difficulty level. The game includes five unique sets of boss enemies and 30 achievements or medals to unlock.
Audio support varies by operating system: Windows and Mac support MP3, OGG, WAV, FLAC, AIFF, and WV, while WMA is supported on Windows only. Linux supports MP3, OGG, WAV, FLAC, and AIFF. M4A and AAC require a DLC download and QuickTime.
How Symphony plays
- 01Personal Music Stages
- Songs from the music collection become shooter battlefields shaped by their tempo and intensity.
- 02Ship Customization
- Weapons hidden in songs can be discovered, equipped, and upgraded.
- 03Difficulty Levels
- Six difficulty settings provide different challenges for reaching score targets.
- 04Boss Enemy Sets
- Five unique sets of boss enemies appear as major challenges.
- 05Per-Song Leaderboards
- Rankings calculate performance using weapon strength and difficulty level.
- 06Audio Format Support
- Windows and Mac support MP3, OGG, WAV, FLAC, AIFF, and WV; Windows also supports WMA, while Linux supports MP3, OGG, WAV, FLAC, and AIFF.
Symphony compared to similar games
Intralism is a rhythm game built around matching arcs to the beat, with player-created maps and online multiplayer, while Symphony uses songs as vertical-shooter battlefields with enemies, bosses, weapons, and ship customization. Intralism emphasizes map editing and global ranking; Symphony emphasizes per-song loadouts, difficulty levels, and score targets.
Symphony: platforms & release
Is Symphony worth it?
It is worth it if: music-game fans who want their own song collection used as gameplay content. Skip it if: players seeking a conventional fixed soundtrack rather than battlefields built from their own music.
Where can I download Symphony?
Use the Download Now button on this page: it opens Symphony's store page, where you can choose how to get it.
What platforms is Symphony on?
Windows, macOS and Linux.
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