
Is Make War worth it for you?
We tell you who should skip it, too.
Play it if you…
Good fit- Strategy players who enjoy placing weapons to meet battlefield objectives
- Players interested in alien armies and weapons across historical and futuristic settings
- Sandbox fans who want tactical battles with changing weapons and enemy formations
Skip it if you…
Saves you a refund- Players seeking a single-period historical strategy game may find the movement from Viking and Roman events to WWII and cyberpunk settings too varied
- Players wanting empire management or long-term military development may hit a wall at the battlefield-focused objective structure
- Players looking for a game centered on squad persistence or generational leadership may prefer a different strategy format
Our take on Make War
The bounce point is the battlefield setup phase: players who want empire building, persistent squads, or a single historical period may stop when they must study formations and place weapons for each changing scenario.
What is Make War?
Make War is a tactical strategy game with sandbox elements in which players lead an alien army during battles across historical and futuristic settings.
Players place a variety of weapons on the battlefield to complete objectives, studying army formations and enemy behavior before choosing their positions. The sequence begins with Viking and ancient Roman events and continues through WWII and cyberpunk skirmishes. Each location provides its own weapons and tactical conditions. The game features brutal battles, alien-created weapons, voxel art, physics-based character models, and a sandbox mode. Its scenarios combine historical battle settings with fictional cyberpunk encounters and an alien perspective on warfare.
How Make War plays
- 01Cross-era battles
- Scenarios include Viking and ancient Roman events, WWII, and cyberpunk skirmishes.
- 02Weapon placement
- Players position different weapons while considering army formations, enemy behavior, and the current objective.
- 03Sandbox mode
- The game includes a sandbox mode alongside its battle scenarios.
- 04Voxel art
- Battles use voxel-based visuals and physics-based character models.
Make War compared to similar games
Xenonauts is a strategy game about a multinational organization defending Cold War-era Earth with small squads of persistent soldiers, while Make War focuses on placing weapons for objectives across several eras. Ashes of the Singularity: Escalation involves managing vast armies across an entire world and a galactic empire, unlike Make War's battlefield weapon placement. Old World centers on leading an empire across generations, with political marriage, heirs, and legacy building rather than Make War's tactical battle setup.
Make War: platforms & release
Is Make War worth it?
It is worth it if: strategy players who enjoy placing weapons to meet battlefield objectives. Skip it if: players seeking a single-period historical strategy game may find the movement from Viking and Roman events to WWII and cyberpunk settings too varied.
Where can I download Make War?
Use the Download Now button on this page: it opens Make War's store page, where you can choose how to get it.
What platforms is Make War on?
Windows and macOS.










