
Is Indies' Lies worth it for you?
We tell you who should skip it, too.
Play it if you…
Good fit- Roguelike deck-building fans who want party composition alongside card management
- Players who enjoy experimenting with large card pools, character roles, and run-specific upgrades
- RPG players seeking character stories within procedurally structured runs
Skip it if you…
Saves you a refund- Players seeking a tightly authored campaign rather than repeated procedurally generated runs
- Players who prefer a small, fixed set of abilities instead of managing 12 characters, over 700 cards, and 160 Talents
- Players looking for real-time action combat rather than deck-based encounters
Our take on Indies' Lies
The store page foregrounds the large card pool, character count, and replay value. That variety also signals a management-heavy game: party selection, card replacement, Rune changes, and Talent choices all shape each run, so the appeal depends on engaging with repeated deck-building decisions.
What is Indies' Lies?
Indies' Lies is a roguelike deck-building RPG set in the dark-fantasy steampunk continent of Mekaa.
Each run combines deck construction, party selection, combat, story events, mini-games, camp quests, and map encounters. Players choose from 12 characters across 4 classes, then assemble a team whose members contribute distinct cards, mechanics, and statistics. More than 700 cards can be replaced or modified with Runes, while a procedural Talent tree offers 160 options. Runs include 50 items and over 90 enemy types. Adventure mode reveals Mekaa's history, and each playable character has an individual story. Procedural generation changes the structure of each run, while party composition and card adjustments determine how the team approaches its encounters.
How Indies' Lies plays
- 01Party Composition
- Twelve characters from four classes can be combined into teams with different combat roles and card sets.
- 02Rune Card Changes
- Cards can be exchanged during a run or altered through Rune effects.
- 03Procedural Talents
- A generated progression tree provides 160 Talent options for developing a run.
- 04Story Content
- Adventure mode covers Mekaa's history, while each playable character has a separate personal story.
- 05Run Activities
- Paths include map events, camp quests, and mini-games alongside combat encounters.
Indies' Lies compared to similar games
Indies' Lies combines roguelike deck construction with a multi-character party, character-specific stories, Runes, Talents, items, and map activities. Shogun Showdown also uses roguelike deck-building, but its description centers on positioning, attack tiles, timed actions, and building a deck before facing the Shogun rather than assembling a 12-character team with individual stories.
Indies' Lies: platforms & release
Is Indies' Lies worth it?
It is worth it if: roguelike deck-building fans who want party composition alongside card management. Skip it if: players seeking a tightly authored campaign rather than repeated procedurally generated runs.
Where can I download Indies' Lies?
Use the Download Now button on this page: it opens Indies' Lies's store page, where you can choose how to get it.
What platforms is Indies' Lies on?
Windows only.









